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Guest Editorial Special Section on the 11th Workshop on the Algorithmic Foundations of Robotics (WAFR 2014)
PROJECT TITLE :
Guest Editorial Special Section on the 11th Workshop on the Algorithmic Foundations of Robotics (WAFR 2014)
ABSTRACT:
The papers during this special section were presented at the ACM Symposium on Interactive 3D Graphics and Games (I3D) in 2014 that was held from March fourteen-sixteen in San Francisco, California. I3D focuses on real-time rendering, animation, and interaction techniques. Games aren't the only application for these types of interactive methods, however are definitely a vital user of them. Consequently, the quality, time, area, stability, and predictability constraints faced by game development are an important factor in a lot of of the work presented at I3D.
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